Create a seamless stylized PBR material of an old…
Create a seamless stylized PBR material of an old…: free seamless stone PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "Create a seamless stylized PBR material of an old plastered brick wall in the visual style of The Long Dark.
The wall is very aged and neglected. Large sections of cracked plaster have fallen away, exposing worn red-orange bricks underneath. The remaining plaster has rough hand-applied texture with uneven thickness, chipped edges, deep cracks, and weathered imperfections. The exposed bricks are faded, dusty, and covered with years of grime.
The surface is dirty with dark stains, soot, dust accumulation, moisture marks, and subtle mold in corners and cracks. Colors are muted and desaturated: warm gray plaster, faded reddish-brown bricks, dark gray dirt, and slight olive-green weathering.
The texture should have a hand-painted stylized look with broad visible brush strokes and simplified details inspired by The Long Dark. Avoid photorealism. Emphasize readable large shapes over fine noise.
Generate high-quality seamless PBR maps:
- Base Color
- Normal
- Roughness
- Height / Displacement
- Ambient Occlusion
The material should tile perfectly without visible seams and be suitable for a stylized low-poly game environment in Unreal Engine."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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