Large boulder 3-7m
Large boulder 3-7m: free seamless stone PBR material with albedo, normal, roughness, metalness, height, AO maps. CC0 licensed.

Crafted from the prompt: "Create a highly realistic, professional PBR material for large standalone desert boulders approximately 3–7 meters in size for my military shooter game Vexaris Strike.
The boulder material must belong to the same geological family as the previously created Vexaris Strike 4–10 meter cliff, 1–4 meter medium rock, and 10–80 centimeter small-rock materials.
PURPOSE:
These are large standalone boulders found naturally throughout the battlefield. They should feel heavy, ancient, weathered, and naturally separated from larger rock formations.
ROCK TYPE:
- Large weathered desert sandstone / sedimentary boulder.
- Massive irregular geological form.
- Mixture of broad rounded surfaces and broken angular sections.
- Wind-eroded exterior.
- Natural fractures and cracks.
- Some chipped edges.
- Occasional shallow cavities.
- Subtle sedimentary layering.
- Natural asymmetry.
- Heavy, solid appearance.
- No perfectly spherical shape.
- No artificially sculpted appearance.
- No fantasy geology.
COLOR:
- Primary warm dusty sandstone tan.
- Muted beige.
- Earthy medium brown.
- Subtle ochre.
- Occasional muted reddish-brown geological variation.
- Dark brown inside deeper cracks.
- Very subtle gray mineral variation.
The overall appearance must remain dry, dusty, sun-weathered, and realistic.
Avoid:
- Bright orange
- Bright yellow
- Saturated red
- Green
- Blue
- Highly saturated colors
SURFACE DETAIL:
- Large-scale natural erosion.
- Medium rock grain.
- Fine pores.
- Natural fractures.
- Weathered cracks.
- Chipped areas.
- Subtle sedimentary layers.
- Natural roughness variation.
- Small mineral variations.
- No repetitive patterns.
- No symmetrical cracks.
PBR MAPS:
Generate:
- Base Color / Albedo
- Normal
- Roughness
- Ambient Occlusion
- Height / Displacement if supported
- Metallic if supported
MATERIAL:
- Non-metallic rock.
- Metallic value effectively zero.
- High roughness overall.
- Natural roughness variation.
- Realistic normal depth.
- Strong but believab"
PBR maps included: albedo, normal, roughness, metalness, height, AO. Resolution 1K. Tileable: yes. Download: PNG maps in a ZIP archive. License CC0 (public domain).
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