Ultra-high-resolution seamless PBR material.
White marble polygonal stone mosai
Ultra-high-resolution seamless PBR material.
White marble polygonal stone mosai: free seamless stone PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "Ultra-high-resolution seamless PBR material.
White marble polygonal stone mosaic composed of irregular pentagonal and hexagonal plates fitted tightly together. Large organic geometric cells with slightly rounded corners and narrow recessed grout seams. Clean contemporary architectural surface.
Material characteristics:
* Premium white marble base
* Subtle cool gray veining throughout each stone piece
* Fine mineral speckling and microscopic inclusions
* Natural variation between neighboring stones
* Slight edge wear and micro-chipping on plate boundaries
* Soft bevels along all tile edges
* Crisp, well-defined seam geometry
* Extremely sharp surface detail
* Realistic stone microstructure
* High-frequency marble grain preserved
PBR information:
* Distinct height separation between stone plates and grout channels
* Clear displacement information in seams and beveled edges
* Detailed normal-map microrelief from marble grain
* Slight roughness variation across stone surfaces
* Grout slightly rougher than marble
* Non-metallic material
* Physically accurate reflectance
Texture requirements:
* Perfectly tileable and seamless on all edges
* Orthographic top-down material capture
* Uniform neutral illumination
* No shadows
* No ambient occlusion baked into albedo
* No directional lighting
* No bloom
* No glow
* No emissive elements
* No perspective distortion
* No depth of field
* No vignette
* No color grading
* No render artifacts
Style:
Photorealistic scanned marble, premium architectural finish, AAA game asset quality, film-quality material capture, texture-authoring reference standard, 8K detail fidelity."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).