Main 4-10 m
Main 4-10 m: free seamless stone PBR material with albedo, normal, roughness, metalness, height, AO maps. CC0 licensed.

Crafted from the prompt: "Create a highly realistic, professional PBR material for a large 4–10 meter desert rock cliff piece for my military shooter game, Vexaris Strike.
The rock should look like a massive naturally formed desert cliff/boulder formation that has existed for many years in an extremely hot, dry environment. It must look realistic, rugged, heavy, weathered, and suitable for a high-quality modern military shooter.
ROCK TYPE:
- Large weathered desert sandstone / sedimentary rock formation.
- Hard, dense geological appearance.
- Large fractured surfaces with natural breaks.
- Deep cracks, crevices, chipped edges, erosion channels, and irregular cavities.
- Strong natural geological layering, but not perfectly horizontal or repetitive.
- Wind erosion and heat weathering.
- Some sections should appear harder and darker where erosion has exposed different rock layers.
- Natural asymmetrical shapes and geological variation.
- No artificial construction.
- No fantasy geology.
COLOR:
- Main base color: warm dusty sandstone tan.
- Secondary tones: muted brown, earthy ochre, beige, and slightly reddish-brown.
- Deep cracks and cavities: dark brown to charcoal-brown.
- Small mineral variations: subtle gray, muted beige, and darker brown.
- Keep the overall color palette dry, dusty, and desert-like.
- Avoid bright orange.
- Avoid bright yellow.
- Avoid saturated red.
- Avoid bright gray.
- Avoid green or vegetation colors.
- The material should look naturally sun-weathered and dusty rather than brightly colored.
SURFACE DETAIL:
- High-detail realistic rock grain.
- Fine pores and small surface irregularities.
- Medium-size fractures clearly visible.
- Large geological cracks and broken sections.
- Natural chipped edges.
- Erosion grooves and weathered channels.
- Rough uneven surface.
- Subtle sedimentary layers.
- Deep crevices should create strong natural depth.
- Avoid repeating patterns.
- Avoid perfectly symmetrical cracks.
- Avoid smooth artificial surfaces.
- Avoid exaggerat"
PBR maps included: albedo, normal, roughness, metalness, height, AO. Resolution 1K. Tileable: yes. Download: PNG maps in a ZIP archive. License CC0 (public domain).
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