Create a seamless, tileable PBR texture of ancient…
Create a seamless, tileable PBR texture of ancient…: free seamless stone PBR material with albedo, normal, roughness, metalness, height maps. CC0 licensed.

Crafted from the prompt: "Create a seamless, tileable PBR texture of ancient moss-covered stone.
The surface should look like weathered stone ruins from an ancient civilization, with large irregular stone formations, subtle cracks, erosion, chipped edges, and natural age-related damage. Add realistic patches of green moss growing inside cracks, between stone surfaces, and across damp areas.
Use highly detailed photorealistic material properties:
- rough, weathered stone surface
- subtle height variation
- fine cracks and erosion
- realistic moss fibers and organic growth
- darkened damp areas
- natural gray, muted brown, and slightly desaturated green tones
- centuries of environmental wear
The texture must be perfectly seamless and tileable on all edges.
PBR material texture, physically based rendering, realistic albedo, normal map detail, roughness variation, ambient occlusion, height information.
No objects, no buildings, no text, no symbols, no borders, no lighting, no shadows, no perspective.
Flat orthographic texture view, uniform material distribution, high resolution, ultra-detailed, game-ready environment material, ancient mossy stone surface."
PBR maps included: albedo, normal, roughness, metalness, height. Resolution 1K. Tileable: yes. Download: PNG maps in a ZIP archive. License CC0 (public domain).
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