Seamless, tileable, top-down PBR terrain texture for a…
Seamless, tileable, top-down PBR terrain texture for a…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "Seamless, tileable, top-down PBR terrain texture for a game. Subject: dark scorched earth — burnt, ashen soil/ground after an intense fire; dry and cracked. This is natural earthen GROUND (charred soil/dirt), NOT rock, NOT stone, NOT a basalt or lava slab, NOT asphalt — it should read as natural blackened ground you could walk on, like the earth after a wildfire.
Colour: near-black to dark charcoal grey, cool and desaturated, faint ashen tone (same black-volcanic palette as the magma-crack ground). No brown, no tan, no warm dirt. (The colour is already right — keep it.)
Surface: a soft, fine, slightly powdery burnt-soil surface broken by a network of thin dry cracks (like cracked dry mud/earth), with fine ash and subtle organic tonal variation. Predominantly a smooth, natural earthen ground only lightly broken by cracks — NOT a lumpy hard rocky crust, NOT chunky stone, NOT pebbly gravel.
STRICTLY NO discrete objects: no rocks, pebbles, stones, gravel, boulders, chunks, twigs, debris, bones, or plants — one continuous soil surface only.
Uniform, evenly lit, no standout features. Photorealistic, high detail, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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