ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless organic PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture (mobile-strategy look) — semi-realistic but
hand-painted, slightly painterly/illustrative, clean and readable, soft clear forms. NOT photorealistic,
NOT a raw photo scan, NOT gritty hyper-real detail.
Subject: dark slate FLAGSTONE paving worn smooth underfoot — the hard floor of the courtyard beneath
the ash.
This is dressed, flat, laid STONE PAVING — large flat slabs with tight joints — NOT natural rock, NOT
boulders, NOT cobblestones, NOT rounded stones, NOT brick, NOT soil.
Colour: dark cool slate grey, near-black in the joints, heavily desaturated, and the SAME dark value as
the ash. Strictly no brown, no tan, no warm stone, no beige, no sandstone, no green, no blue tint.
Surface: flat, dense, fine-grained slate worn smooth and slightly hollowed by use; predominantly a calm,
quiet, matte stone face with fine hairline fracture and subtle mineral banding; only lightly dusted with
dark ash caught in the joints. The slabs are IRREGULAR in size with varied joint runs — NOT a perfect
repeating grid, so the layout does not read as a repeat. Matte and dry; NOT wet, NOT polished, NOT
glossy, NOT reflective, NOT a mirror.
STRICTLY NO discrete objects: no loose rocks, pebbles, gravel, chunks, twigs, debris, bones, leaves,
petals, moss, or plants lying on top — one continuous paved surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless
and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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