ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless organic PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture (mobile-strategy look) — semi-realistic but hand-painted, slightly painterly/illustrative, clean and readable, soft clear forms. NOT photorealistic, NOT a raw photo scan, NOT gritty hyper-real detail.
Subject: the cold, dark, frozen ground of a walled winter fortress courtyard — hard-packed near-black stony earth, still and silent, bitten by frost.
This is natural dark frozen earth-and-stone ground, NOT a built floor, NOT flagstone or paving tiles, NOT smooth marble, NOT a rocky lava/basalt slab.
Colour: near-black to very dark cold charcoal with a FAINT desaturated jade / blue-grey cast — cold, muted, still; NO brown, NO warm tan, NO saturated green, NO glow, nothing emissive.
Surface: hard and matte, fine granular frozen earth-stone with tight thin cold cracks and only a faint dusting of pale grey rime settled in the low grain; predominantly dark and solid, only lightly frost-touched; NOT glossy, NOT wet, NOT swirly or marbly.
STRICTLY NO discrete objects: no rocks, pebbles, stones, gravel, boulders, chunks, twigs, debris, bones, or plants — one continuous surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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