**Prompt for Craft PBR: Dark Water Texture** Create a…
**Prompt for Craft PBR: Dark Water Texture** Create a…: free seamless other PBR material with albedo, normal, roughness, metalness, height maps. CC0 licensed.

Crafted from the prompt: "**Prompt for Craft PBR: Dark Water Texture**
Create a realistic PBR material of dark, deep water suitable for a medieval fantasy environment, including lakes, rivers, moats, and bodies of water near Viking settlements. The surface is very dark blue-gray with subtle black and deep navy tones, creating the appearance of cold, deep water. Include gentle, irregular ripples and soft wave patterns with subtle variations in surface roughness. The water should look calm, slightly mysterious, and natural, with minimal surface detail.
Create a seamless, tileable texture with consistent water patterns and matching edges on all sides. Orthographic top-down view, perfectly flat surface, no perspective, no horizon, no shoreline, no objects, no reflections of buildings or landscapes, and no visible underwater elements. Use uniform neutral lighting without strong highlights or cast shadows.
**PBR properties:** dark blue-black water, non-metallic, variable roughness, subtle normal map for small ripples, realistic water surface appearance. Keep the texture clean and suitable for real-time rendering in a medieval fantasy game.
**Avoid:** bright blue or turquoise colors, large waves, foam, bubbles, splashes, fish, vegetation, rocks, shorelines, dramatic reflections, strong sunlight, excessive highlights, and photographic scenery.
The final result should be a seamless dark water surface texture suitable for 3D modeling and game environments."
PBR maps included: albedo, normal, roughness, metalness, height. Resolution 1K. Tileable: yes. Download: PNG maps in a ZIP archive. License CC0 (public domain).
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