ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless organic PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture (mobile-strategy look) — semi-realistic but hand-painted, clean and readable, soft simple forms. NOT photorealistic, NOT a raw photo scan, NOT gritty hyper-real detail.
Subject: plain, ordinary dark ground — hard-packed natural dirt-and-earth, the bare flat ground of a fortress yard. Calm, simple, unremarkable — a quiet background surface that does not draw the eye.
This is normal natural earthen ground, NOT a built floor, NOT tiles or flagstone, NOT marble, NOT a rocky slab.
Colour: dark but believable mid-dark, desaturated, NEUTRAL earthen tone — a plain dark greyish-earth ground; NO blue, NO green, NO teal, NO purple, NO strong or fancy colour of any kind; not pitch black; nothing glowing.
Surface: mostly smooth and uniform hard-packed earth with only subtle fine grain and a few faint hairline cracks; LOW detail, LOW contrast, calm and even — NOT busy, NOT cluttered, NOT high-detail; NOT glossy, NOT wet.
STRICTLY NO discrete objects: no rocks, pebbles, stones, gravel, boulders, chunks, twigs, debris, or plants — one continuous surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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