ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless other PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture in the vein of mobile strategy games (Clash of Clans / Warcraft) — semi-realistic but hand-painted, slightly painterly and illustrative, clean and readable, with soft clear forms. NOT photorealistic, NOT a raw photo scan, NOT gritty hyper-real detail. A cohesive, designed, game-ready surface.
[STYLE] Subject: dark scorched earth — burnt, ashen soil/ground after fire; dry and cracked. Natural earthen GROUND (charred soil/dirt), NOT rock, stone, basalt, or lava slab. Colour: near-black to dark charcoal grey, cool and desaturated, faint ash — no brown, no tan. Surface: soft, fine, slightly powdery burnt soil, lightly broken by thin dry cracks; smooth natural ground, not lumpy hard rock, not gravel. STRICTLY NO discrete objects (no rocks, pebbles, stones, gravel, twigs, debris, plants) — one continuous soil surface. Uniform, evenly lit, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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