Seamless, tileable, top-down PBR terrain texture for a…
Seamless, tileable, top-down PBR terrain texture for a…: free ground PBR material with albedo, normal, roughness, metalness, height maps. CC0 licensed.

Crafted from the prompt: "Seamless, tileable, top-down PBR terrain texture for a game. Subject: hardened cooled-lava crust / charred black basalt ground — the exact same dark volcanic rock as a magma field but with NO glowing lava, just the solid cracked crust.
Colour: near-black to very dark charcoal grey, cool and heavily desaturated. Absolutely no brown, no tan, no earthy or mud tones — this is scorched black volcanic rock, not dry dirt.
Surface: a dense, even network of fine dark hairline cracks across one continuous rocky crust, with subtle soot and a faint ashen dusting; only gentle small-scale tonal variation so nothing stands out.
STRICTLY NO discrete objects of any kind: no loose rocks, pebbles, stones, gravel, boulders, chunks, twigs, sticks, debris, bones, or plants — a single unbroken crust surface only. (Any standalone object repeats across the tile and makes the pattern obvious.)
Uniform, flat, evenly lit, no large hotspots or unique landmarks. Photorealistic, high detail, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, metalness, height. Resolution 1K. Download: PNG maps in a ZIP archive. License CC0 (public domain).
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