ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game GROUND texture (mobile-strategy look, Clash of Clans / Warcraft) — hand-painted, painterly, clean and readable, seen top-down. NOT photorealistic, NOT a photo scan. It MUST read as solid polished STONE GROUND with real light-to-dark value contrast — NOT flat, NOT washed-out, NOT overexposed, NOT pure white.
Subject: the radiant sanctum floor of a holy crusader temple, seen from directly above — polished pale cream marble threaded with flowing veins of gold, calm and sacred.
This is one CONTINUOUS polished MARBLE surface with flowing veins, NOT cut tiles, NOT flagstones, NOT a grid of blocks, NOT rough rock.
Colour: pale IVORY and warm CREAM marble — a real MID-TONE off-white with soft cloudy grey-cream veining for depth, threaded with thin warm-GOLD veins; NO pure white, NO bright/bleached/overexposed look, NO yellow-tan, NO grey concrete, NO coloured marble (no green, pink or blue).
Surface: smooth continuous marble with soft cloudy tonal variation and gentle depth, laced with a SPARSE network of thin flowing warm-gold veins; predominantly calm cream stone, only lightly gilded; NOT flat, NOT a dense web of gold, NOT tiled, NOT glossy-blown.
STRICTLY NO discrete objects: no tiles, flagstones, pebbles, rocks, rubble, emblems, plants, or sticks — one continuous marble surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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