ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game GROUND texture (mobile-strategy look, Clash of Clans / Warcraft) — hand-painted, painterly, clean and readable, seen top-down. NOT photorealistic, NOT a photo scan. It MUST read as solid natural walkable STONE GROUND with real surface detail and value contrast — muted and dark, NOT flat, NOT washed-out.
Subject: the dark consecrated bedrock a holy crusader citadel is founded on, seen from directly above — a continuous worn slab of cool dark slate/bedrock, ancient and moody, worn smooth by ages.
This is one CONTINUOUS worn dark SLATE / BEDROCK surface, NOT cut tiles, NOT a built floor, NOT marble, NOT loose rocks or boulders, NOT soil or dirt.
Colour: dark, cool BLUE-GREY to blue-black slate — deep, muted and desaturated, cool (never warm); NO warm brown, NO tan, NO pure flat black, NO pale/bleached grey, NO green, NO gold (kept for later), NO bright anything.
Surface: a continuous cool dark stone shelf with subtle natural fracture lines, fine hairline cracks, gentle tonal mottling and soft wear, predominantly calm dark rock with just enough readable detail to catch light; NOT chunky boulders, NOT loose gravel, NOT tiled, NOT flat, NOT glossy.
STRICTLY NO discrete objects: no loose rocks, pebbles, gravel, boulders, chunks, twigs, plants, or debris — one continuous dark stone surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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