ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless other PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture (mobile-strategy look) — semi-realistic but hand-painted, clean and readable, soft simple forms. NOT photorealistic, NOT a raw photo scan, NOT gritty hyper-real detail.
Subject: a gentle break-up variant of the same plain dark ground — the same hard-packed earth with soft broad patches of slightly lighter and darker earth for large-scale variation, so it never tiles obviously. Still calm and plain.
This is normal natural earthen ground, NOT a built floor, NOT tiles or flagstone, NOT marble, NOT a rocky slab.
Colour: the same dark, desaturated, NEUTRAL earthen tone as variant A; NO blue, NO green, NO fancy colour, nothing glowing. Keep it the exact same plain family as A.
Surface: mostly smooth uniform packed earth with soft gentle mottling and only subtle grain; LOW detail, LOW contrast, calm — NOT busy, NOT cluttered; NOT glossy, NOT wet.
STRICTLY NO discrete objects: no rocks, pebbles, stones, gravel, boulders, chunks, twigs, debris, or plants — one continuous surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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