ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game GROUND texture (mobile-strategy look, Clash of Clans / Warcraft) — hand-painted, painterly, clean and readable, seen top-down. NOT photorealistic, NOT a photo scan. It MUST read as solid natural walkable GROUND — muted, dark, and FLAT, NOT washed-out.
Subject: the dark, calm ground of a hallowed territory, seen from directly above — a flat, even expanse of dark packed earth with a faint cool green-grey cast, understated and smooth.
This is FLAT, fine packed EARTH / ground, NOT rock, NOT stone, NOT cobbles or pebbles, NOT a built floor, NOT moss or vegetation.
Colour: dark, muted, desaturated cool GREY with only a FAINT green-grey undertone — mostly neutral dark earth, just barely tinted; NOT mossy green, NOT vegetation green, NOT bright/neon, NO warm brown/tan, NO pale/bleached, NO gold (kept for later).
Surface: a FLAT, even, fine-grained dark ground — smooth and calm with only very gentle tonal mottling and the faintest fine cracks, predominantly plain and flat with minimal detail; NOT rocky, NOT pebbly, NOT lumpy, NOT cobbled, NOT bumpy, NOT busy — a quiet flat surface that leaves room for detail elsewhere.
STRICTLY NO discrete objects: no rocks, pebbles, stones, cobbles, gravel, chunks, moss clumps, tufts, plants, or debris — one continuous FLAT earthen surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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