ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless organic PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game texture (mobile-strategy look, Clash-of-Clans/Warcraft) — semi-realistic but hand-painted, slightly painterly, clean and readable, soft clear forms. NOT photorealistic, NOT a raw photo scan, NOT gritty hyper-real detail.
Subject: a smooth, continuous consecrated pale-stone ground — hallowed ivory limestone/marble bedrock, the calm holy ground of a sacred temple site.
This is one CONTINUOUS pale stone SURFACE, NOT discrete floor tiles, NOT cut flagstones, NOT bricks, NOT paving slabs, NOT rough boulder rock.
Colour: warm pale IVORY / cream / bone-white stone, softly warm and luminous — NO grey concrete, NO cold blue-white, NO brown/tan dirt, NO dark or charcoal stone, NO green moss/lichen.
Surface: a smooth continuous stone plane with faint soft warm-grey veining and very subtle gentle wear, predominantly clean and even, only lightly veined; NOT tiled, NOT chunky rough rock, NOT cracked dry earth.
STRICTLY NO discrete objects: no tiles, bricks, flagstones, pebbles, gravel, stones, rubble, chunks, twigs, or plants — one continuous stone surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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