ART STYLE (critical): a stylized fantasy-RTS game…
ART STYLE (critical): a stylized fantasy-RTS game…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "ART STYLE (critical): a stylized fantasy-RTS game GROUND texture (mobile-strategy look, Clash of Clans / Warcraft) — hand-painted, painterly, clean and readable, seen top-down. NOT photorealistic, NOT a photo scan. It MUST read as solid natural walkable GROUND — muted and dark, NOT washed-out.
Subject: a more characterful patch of the same hallowed ground, seen from directly above — the SAME dark faint-green-grey earth, but with more surface detail and variation: soft tonal patches, fine dry cracks, gentle weathering and subtle grain that break up the flat base.
This is FLAT, fine packed EARTH / ground with surface detail, NOT rock, NOT stone, NOT cobbles or pebbles, NOT a built floor, NOT moss or vegetation.
Colour: the SAME dark, muted cool GREY with a FAINT green-grey undertone — with gentle lighter and darker earthen patches breaking it up; NOT mossy green, NOT vegetation, NOT bright, NO warm brown/tan, NO pale/bleached, NO gold.
Surface: a mostly-flat dark earthen ground with clearly readable but LOW-relief detail — soft mottled tonal patches, a network of fine dry hairline cracks, faint grain and gentle weathering — enough character to break up any repeating pattern, but still a flat ground; NOT rocky, NOT pebbly, NOT lumpy, NOT cobbled, NOT busy.
STRICTLY NO discrete objects: no rocks, pebbles, stones, cobbles, gravel, chunks, moss clumps, tufts, plants, or debris — one continuous FLAT earthen surface only.
Uniform, evenly lit, no standout features, no strong directional light or baked shadows, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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