Seamless, tileable, top-down PBR terrain texture for a…
Seamless, tileable, top-down PBR terrain texture for a…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "Seamless, tileable, top-down PBR terrain texture for a game. Subject: the same charred black volcanic crust as the scorched-rock ground, dusted with a thin layer of dark grey volcanic ash and soot — a slightly softer, more powdery version of the black lava crust.
Colour: dark charcoal-black with only a faint cool grey ashen lift. It MUST stay dark and desaturated and clearly belong to the same black volcanic ground — no pale cream, no beige, no white patches, no light sand, no bright swirls. Think "black rock under a thin veil of grey ash," not "grey beach sand."
Surface: soft powdery ash settled into and over fine cracks, gentle drifts, subtle tonal variation; distinct enough from plain crust to read as a patch, but the same colour family.
STRICTLY NO discrete objects: no loose rocks, pebbles, gravel, stones, clumps, twigs, or debris — one continuous ashy surface only.
Uniform, evenly lit, no standout features. Photorealistic, high detail, fully seamless and tileable on all edges."
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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