Create a stylized hand-painted terrain material / game…
Create a stylized hand-painted terrain material / game…: free seamless ground PBR material with albedo, normal, roughness, AO, and metalness maps. CC0 licensed.

Crafted from the prompt: "Create a stylized hand-painted terrain material / game environment asset, inspired by cinematic painterly animation aesthetics similar to Arcane: bold brush strokes, expressive painted textures, dramatic but clean color blocking, rich stylized shadows, warm earthy tones, and crisp readable forms.
The material should look like a hand-painted 2.5D / stylized 3D game asset: grassy ground on top, compact dirt and rocky cliff sides, visible soil layers, rounded stones, moss patches, soft painted highlights, and natural organic shapes. Use large readable forms with painterly texture, not realistic detail. The grass should be lush, soft, and painted with broad brush strokes. The dirt should have warm brown tones with stylized cracks, subtle color variation, and clean sculpted volume. Rocks should be chunky, rounded, and integrated into the terrain, painted with soft edge highlights and darker occlusion shadows.
Style: hand-painted game art, Arcane-inspired painterly look, stylized realism, clean silhouettes, strong shape language, soft brush texture, cinematic lighting, saturated but controlled colors, readable from a distance, high-quality mobile / PC game asset, fantasy adventure environment material.
Material presentation: isolated terrain material sample on a neutral gray background, showing the material clearly, with a clean top surface and visible side structure. The asset should feel like a polished game-ready stylized terrain tile or floating island platform.
Do not make it photorealistic. Do not use realistic scans, noisy texture, tiny details, procedural realism, ultra-detailed grass, or messy clutter. No modern objects, no characters, no buildings, no props, no text, no logos.
Negative prompt:
photorealistic, realistic scan, megascans, ultra detailed, noisy texture, tiny grass blades, clutter, messy small stones, over-detailed cracks, flat texture, low quality, blurry, muddy colors, plastic look, metallic look, sci-fi objects, buildings, characters, weapon"
PBR maps included: albedo, normal, roughness, height, ambient occlusion, metalness. Resolution 1K. License CC0 (public domain).
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